AI Insights · Timothy · October 2022
Top 5 Dance Games on iOS in the UK: Q3 2022 Performance
Explore the performance of the top 5 dance games on iOS in the UK during Q3 2022, including trends in downloads, revenue, and active users.
During the third quarter of 2022, the top 5 dance games on iOS in the United Kingdom demonstrated varied performance metrics. Here’s a closer look at how each app fared in terms of downloads, revenue, and active users, based on data from Sensor Tower.
Just Dance Now from Ubisoft showed a stable weekly revenue trend, peaking at around $1.6K at the end of June and fluctuating slightly throughout the quarter, ending at approximately $1.1K in the final week of September. Downloads for the app displayed a notable increase mid-quarter, reaching 2.5K in mid-August before tapering off to around 1.5K by the end of September. Active users also followed a similar pattern, peaking at 4.7K in early August and gradually decreasing to 3.4K by the end of the quarter.
Ice Skating Ballerina by Coco Play experienced a decline in weekly revenue, starting at $94 at the end of June and dropping to $43 by the end of September. Downloads saw a significant peak at the end of August with 776 downloads but then fell to 251 by the end of the quarter. Active users peaked at 1.2K in late August, followed by a drop to 472 by the end of September.
Dance Clash: Ballet vs Hip Hop, also by Coco Play, had a fluctuating revenue trend, starting at $19 at the end of June, peaking at $77 in late July, and dropping to $25 by the end of September. Downloads saw a significant spike to 703 in mid-July but ended the quarter at 547. Active users peaked at 1.3K in mid-July and fluctuated throughout the quarter, ending at 908.
Hip Hop Battle - Girls vs Boys from Coco Play showed a relatively stable revenue trend with minor fluctuations, peaking at $33 in early July and ending at $10 by the end of September. Downloads saw a substantial increase at the end of August with 514 downloads but fell to 74 by the end of the quarter. Active users peaked at 703 at the end of August and ended the quarter at 210.
JoJo Siwa - Live to Dance, another title from Coco Play, had no significant revenue until a small spike of $28 in mid-September. Downloads showed a noticeable increase to 298 in mid-September but tapered off to 180 by the end of the quarter. Active users remained relatively stable, peaking at 590 at the end of September.
For more detailed insights and data, visit Sensor Tower.